With these controls you can decide how much of the sample you’re using and how present it is. The first range of controls are: Attack (how fast the sample comes in), Sustain (how long the sample is played for) and Release (how quickly the sample ends). In the Curves View, you control the playback and dynamics of each sample. There are two views in which this takes place, but we will first talk about the Curves View. Taking it a step further, you can manipulate the way Trigger 2 plays back the samples. While there are some situations that require a one-shot, Trigger presets are more often the way to go. On the other hand, if you use a trigger preset, when a lower velocity is captured, Trigger will play back a one- shot in the preset that correlates to the velocity. For instance, if you use a hard snare hit one-shot, when a lower velocity hit is captured, Trigger will play the one-shot back, at a lower volume. For one-shots, Trigger will read the dynamic information of the waveform and determine at what volume the one shot will be played back. Both will utilize a triggers velocity capture but in different ways. Conversely, one-shots are only one velocity (i.e. They usually contain a range of velocities from soft hits to hard hits of a specific drum. Trigger presets allows you to be more dynamic when using drum samples. Trigger presets are a collection of audio files with multiple one-shots of different velocities, as well as a blend of different mics used to record the drum. A one-shot is an audio file of a drum hit, they are only one velocity and are less dynamic. There are two options to choose from: One-shots or Trigger presets (TCI files). Once everything on the waveform analysis side is dialed in, you can choose your sample. The kick hits will appear red to show it is not being used. Trigger 2 will then use the two send to ignore the kick hits in the snare sample to make the waveform even cleaner. Now take your snare and have a send to bus 1 and then take the which ever drum that is bleed, in this example the kick and have a send to bus 2. Create a stereo aux track and have it input to bus 1 & 2. Let’s say you have a Snare that has some kick bleed in it. To use this function You will need to use Trigger 2 as an aux track. The last control is the Suppress control, which is probably the most overlooked control in Trigger 2. A lower sensitivity would be less dynamic and a higher sensitivity gives more room for dynamics. It controls how triggers analyze the velocity/ dynamic information of the waveform. The last setting on this panel is “Sensitivity”. This will determine whether or not your double kick will be triggered as one hit or two individual hits. Adjusting this will ensure that there are not any stray triggers from clipped or longer transients. The second setting is “ReTrigger”, which determines how quickly the second transient will fire after the initial transient. This will determine if soft hits are used or disregarded. Less detail will lower the threshold and more will increase the detail.
This is essentially the threshold adjustment. Now, the most important of the four settings is “Detail”.
But before you get to that, make sure to bring up the input volume so that the wave form takes up the whole analysis window. Once your transient is clean, there are four settings to help Trigger do its job. This lets you narrow in on fundamental frequencies of the drum and disregards any other sound out of the filter’s range. In addition, it takes gating to the next level, allowing you to use built-in, side chained, filters to bring better accuracy. This will be easy to set because Trigger allows you to see the waveform react to the gate.
The gate function in Trigger is a quick way to ensure that only specific transients come through. This is where the built-in-gate comes in handy. More often than not, you will have to deal with bleed from other shell or cymbal sustains that will wash out the transient. The basics of Trigger are to adjust the threshold until the transient of only the specified drum comes through (i.e. Here are some insights to the plug-in as well as tips on replacing drums for the most accurate sound. Trigger 2 has many adjustable parameters to accurately and realistically replace drums with samples. Drum replacement has become common practice for both professionals and amateurs alike. Trigger 2 is the most common drum replacement tool on the market and is used by industry professionals to enhance their drum sound and to fill in space where their recordings fall short. It works by analyzing audio as it enters the plug-in, and triggers a sample when a peak or transient passes the set threshold. Trigger 2 by Slate Digital is one of the many tools available today for drum replacement.